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Interface ClientEvents

Hierarchy

  • ClientEvents

Index

Properties

ChannelCreate: [channel: Channel]

Emitted whenever a guild channel is created

ChannelDelete: [channel: Channel]

Emitted whenever a channel is deleted

Debug: [information: string]
GuildCreate: [guild: Guild]

Emitted whenever the client joins a guild

GuildDelete: [guild: Guild]

Emitted whenever a guild kicks the client or the guild is deleted/left

GuildMembersChunk: [data: GuildMembersChunkEventArgs]

Emitted whenever a chunk of guild members is received (all members come from the same guild)

GuildUnavailable: [guild: Guild]

Emitted whenever a guild becomes unavailable, likely due to a server outage

GuildUpdate: [oldGuild: Guild, newGuild: Guild]

Emitted whenever a guild is updated - e.g. name change

MessageCreate: [data: Message]
MessageDelete: [data: Message]

Emitted whenever a message is deleted Can miss structures if the message is not cached

Ready: [client: Client]

Emitted when the client becomes ready to start working

Reconnecting: []

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